Category Archives: iPod touch

iTunes Gift Card on Canadian App Store? (Updated)


Disappointed by an iTunes gift card

Disappointed by an iTunes gift card


[Update, December 27 8:55 pm: I received a reply from Apple:

Dear Alexandre,

Hello my name is Todd and i am happy to assist you. I understand that you would like a refund for your gift card that you purchased without knowing that you couldn’t purchase applications unfortunately i am unable to approve a refund because once a Gift Card has been redeemed, it no longer has any value. The store credit on the card has been completely transferred to the account it was redeemed to. I did some research and i came across this link where apple customers go and send feedback about issues they have experienced and I think you may find this informative.

Thank you Alexandre for choosing iTunes Store and have a great day.


iTunes Store Customer Support

please note: I work Thursday – Monday 7AM – 4PM CST

So it seems that the restriction is due to Canadian law. Which makes it even more surprising that none of the documentation available to users in the process of redeeming the code contains no mention of this restriction. I find Apple’s lack of attention to this issue a tad bit more troubling in context.]

I’m usually rather levelheaded and I don’t get angry that easily.

Apparently, iTunes gift cards can’t be used on the App Store portion of the Canadian version of the iTunes store. It seems that, in the US, gift cards can in fact be used on the App Store.

This is quite disappointing.

Because of diverse international moves, I currently don’t have access to a valid credit card in my own name. During this time, I’ve noticed a few applications on the iTunes App Store that I would like to purchase but, since I didn’t have a credit card, I couldn’t purchase them. I do have a Canadian Paypal account but the Canadian iTunes doesn’t accept Paypal payments (while the US version of iTunes does). I thought that Paypal was able to provide temporary credit card numbers but it seems that I was mistaken.

So I thought about using an iTunes gift card.

And I started thinking about this as a gift to myself. Not exactly a reward for good behaviour but a “feel good” purchase. I don’t tend to be that much into consumerism but I thought an iTunes gift card would make sense.

So, today, I went to purchase an iTunes gift card for use on the App Store portion of the iTunes Store.

I felt quite good about it. The weather today is bad enough that we are advised to stay home unless necessary. There’s ice all over and the sidewalks are extremely slippery. But I felt good about going to a store to purchase an iTunes gift card. In a way, I was “earning” this card. Exercising a lot of caution, I went to a pharmacy which, I thought, would sell iTunes gift cards. I know that Jean Coutu sells them. Turns out that this smaller pharmacy doesn’t. So I was told to go to a «dépanneur» (convenience store) a bit further, which did have iTunes gift cards. Had I known, I would probably have gone to another convenience store: Laval, like other places in Quebec, has dépanneurs everywhere. Still, since that dépanneur was rather close and is one of the bigger ones in the neighbourhood, I thought I’d go to that one.

And I did find iTunes gift cards. Problem is, the only ones they had were 25$. I would have preferred a 15$ card since I only need a few dollars for the main purchase I want to make on the iTunes App Store. But, given the context, I thought I’d buy the 25$ card. This is pretty much as close as I can get to an “upsell” and I thought about it before doing it. It’s not an impulse purchase since I’ve been planning to get an iTunes gift card for weeks, if not months. But it’s more money than I thought I would spend on iTunes, for a while.

Coming back home, I felt quite good. Not exactly giddy, but I got something close to a slight “consumption rush.” I so irregularly do purchases like these that it was a unique occasion to partake into consumer culture.

As I was doing all this, I was listening to the latest episode of The Word Nerds which is about currency (both linguistic and monetary). It was very difficult to walk but it all felt quite fun. I wasn’t simply running an errand, I was being self-indulgent.

In fact, I went to get French fries at a local greasy spoon, known for its fries. It may be an extreme overstatement but a commenter on Google Maps calls this place “Best Restaurant in North America.” The place was built, very close to my childhood home, the year I was born. It was rebuilt during the year and now looks like a typical Quebec greasy spoon chain. But their fries are still as good as they were before. And since “self-indulgence” was the theme of my afteroon, it all seemed fitting.

Speaking of indulgence, what I wanted to purchase is a game: Enjoy Sudoku. I’ve been playing with the free “Enjoy Sudoku Daily” version for a while. This free version has a number of restrictions that the 2.99$ version doesn’t have. If I had had access to a credit card at the time, I would have purchased the “premium version” right away. And I do use the free version daily, so I’ve been giving this a fair bit of thought in the meantime.

So imagine my deception when, after redeeming my iTunes gift card, I noticed that I wasn’t able to purchase Enjoy Sudoku. The gift certificate amount shows up in iTunes but, when I try to purchase the game, I get a message saying that I need to change my payment information. I tried different things, including redeeming the card again (which obviously didn’t work). I tried with other applications, even though I didn’t really have a second one which I really wanted to buy. I read the fine print on the card itself, on the card’s packaging, and on the Apple website. Couldn’t find any explanation. Through Web searches, I notice that gift card purchases apparently work on the App Store portion of the US iTunes site. Of course, that web forum might be wrong, but it’d be surprising if somebody else hadn’t posted a message denying the possibility to use iTunes gift cards on App Store given the context (a well-known Mac site, a somewhat elaborate discussion, this habit of forum posters and bloggers to pinpoint any kind of issue with Apple or other corporations…).

The legal fine print on the Apple Canada website does have one sentence which could be interpreted to legally cover the restriction of applications from purchases made with the iTunes gift card:

Not all products may be available.

This type of catch-all phrasing is fairly common in legalese and I do understand that it protects Apple from liability over products which cannot be purchased with an iTunes gift card, for whatever reason. But no mention is made of which products might be unavailable for purchase with an iTunes gift card. In fact, the exact same terms are in the fine print for the US version of the iTunes store. While it makes a lot of sense to embed such a statement in legal fine print, making people pay direct attention to this statement may have negative consequences for Apple as it can sound as if iTunes gift cards are unreliable or insufficient.

I eventually found an iTunes FAQ on the Canadian version of Apple support which explicitly mentions this restriction:

What can I buy with an iTunes Gift Card or iTunes Gift Certificate?

iTunes Gift Cards and iTunes Gift Certificates can be used to purchase music, videos and audio books from the iTunes Store. iTunes Gift Cards and iTunes Gift Certificates may not be used on the Canadian store to purchase applications and games. iTunes Gift Cards and iTunes Gift Certificates are not accepted for online Apple Store purchases.


(Emphasis mine.)

As clear as can be. Had I known this, I would never have purchased this iTunes gift card. And I do accept this restriction, though it seems quite arbitrary. But I personally find it rather strange that a statement about this restriction is buried in the FAQ instead of being included on the card itself.

The US version of the same FAQ doesn’t mention applications:

What can I buy with an iTunes Gift Card or iTunes Gift Certificate?

iTunes Gift Cards and iTunes Gift Certificates can be used to purchase music, videos, TV shows, and audio books from the iTunes Store. At this time, iTunes Gift Cards and iTunes Gift Certificates are not accepted for online Apple Store purchases.

Since, as far as I know, iTunes gift cards can in fact be used to purchase applications, the omission is interesting. One might assume that application purchases are allowed “unless stated otherwise.” In fact, another difference between the two statements is quite intriguing: “At this time” iTunes Gift Cards are not accepted for online Apple Store purchases. While it may not mean anything about Apple Store purchases through iTunes cards in the future. But it does imply that they have been thinking about the possibility. As a significant part of Apple’s success has to do with its use of convenient payment systems, this “at this time” quote is rather intriguing.

So I feel rather dejected. Nothing extreme or tragic. But I feel at the same time disappointed and misled. I’ve had diverse experiences with Apple, in the past, some of which were almost epic. But this one is more frustrating, for a variety of reasons.

Sure, “it’s only 25$.” But I can do quite a lot with 25$. Yesterday, I bought two devices for just a bit more than this and I had been considering these purchases for a while. Altogether, the webcam, mouse, and Sudoku Daily were my holiday gifts to myself. Given my financial situation, these are not insignificant, in terms of money. I’ve had very positive experiences which cost much less than 25$, including some cost-free ones but also some reasonably-priced ones.

But it’s really not about the money. It’s partly about the principle: I hate being misled. When I do get misled by advertising, my attitude toward consumerism gets more negative. In this case, I get to think of Apple as representative of the flaws of consumerism. I’ve been a Mac geek since 1987 and I still enjoy Apple products. But I’m no Apple fanboy and occasions like these leave a surprisingly sour taste in my mouth.

The problem is compounded by the fact that Apple’s iTunes is a “closed ecosystem.” I listen respectfully to others who complain about Apple but I typically don’t have much of a problem with this lack of openness. Such a simple issue as not being able to use an iTunes gift card to purchase something on the iTunes App Store is enough to make me think about diverse disadvantages of the iTunes structure.

If it hadn’t been for the restrictive App Store, I could have purchased Enjoy Sudoku directly through Paypal. In fact, the developers already have a Paypal button for donations and I can assume that they’d be fine with selling the native application directly on their site. In the US, I could have purchased the application directly on iTunes with a US Paypal account. In this context, it now seems exceedingly strange that iTunes gift cards would not be usable on the iTunes App Store.

Which brings me back to a sore point with Apple: the company is frequently accused of “hating Canada.” Of course, the sentiment may be associated to Canadian jealousy over our neighbours in the United States. But Apple has done a number of things which have tended to anger Canadians. Perhaps the most obvious example was the fiasco over the Canadian iPhone as Rogers and Fido, Canada’s only cellphone providers for the iPhone, initially created such abusive plans that there was a very public outcry from people who wanted to purchase those cellphones. Rogers later changed its iPhone plans but the harm had been done. Apple may be seen as a victim, in this case, but the fiasco still gave credence to the notion that Apple hates Canada.

Yet this notion isn’t new. I personally remember diverse occasions through which Canadian users of Apple products had specific complaints about how we were treated. Much of the issues had to do with discrepancies over prices or problems with local customer support. And many of these were fairly isolated cases. But isolated incidents appear like a pattern to people if they’re burnt twice by the same flame.

Not that this means I’ll boycott Apple or that I’m likely to take part in one of those class action lawsuits which seem to “fall” on Apple with a certain regularity. But my opinion of Apple is much lower this afternoon than it has been in the past.

I’m sending the following to Apple Canada’s customer service (follow-up: 62621014). Not that I really expect a favourable resolution but I like to go on record about things like these.

I would like to either be credited 25$ for purchases on the App Store section of the iTunes store or reimbursed for this gift card.

I bought a 25$ iTunes gift card specifically to purchase applications on the App Store. The front of the card’s packaging says that I can use it “for music and more.” Nothing on the small print at the back of the packaging or on the card itself says that the card may not be used on the App Store. Even the legal terms of the card have no mention of this restriction:

The only passage of that page which can be understood to cover this exception is the following:

Not all products may be available.

Bringing attention to this sentence may not be a very good strategy as it can imply that some music, videos, and audiobooks are also restricted.

The only explicit and direct mention of this restriction is here, in the support section of the site:

What can I buy with an iTunes Gift Card or iTunes Gift Certificate?

iTunes Gift Cards and iTunes Gift Certificates can be used to purchase music, videos and audio books from the iTunes Store. iTunes Gift Cards and iTunes Gift Certificates may not be used on the Canadian store to purchase applications and games.


Microblogue d’événement

Version éditée d’un message que je viens d’envoyer à mon ami Martin Lessard.

Le contexte direct, c’est une discussion que nous avons eue au sujet de mon utilisation de Twitter, la principale plateforme de microblogue. Pendant un événement quelconque (conférence, réunion, etc.), j’utilise Twitter pour faire du blogue en temps réel, du liveblogue.

Contrairement à certains, je pense que l’utilisation du microblogue peut être adaptée aux besoins de chaque utilisateur. D’ailleurs, c’est un aspect de la technologie que je trouve admirable: la possibilité d’utiliser des outils pour d’autres usages que ceux pour lesquels ils ont été conçus. C’est là que la technologie au sens propre dépasse l’outil. Dans mon cours de culture matérielle, j’appelle ça “unintended uses”, concept tout simple qui a beaucoup d’implications en rapport aux liens sociaux dans la chaîne qui va de la conception et de la construction d’un outil jusqu’à son utilisation et son «impact» social.

Donc, mon message édité.
Je pense pas mal à cette question de tweets («messages» sur Twitter) considérés comme intempestifs. Alors je lance quelques idées.

Ça m’apporte pas mal, de bloguer en temps réel par l’entremise de Twitter. Vraiment, je vois ça comme prendre des notes en public. Faut dire que la prise de notes est une seconde nature, pour moi. C’est comme ça que je structure ma pensée. Surtout avec des “outliners” mais ça marche aussi en linéaire.

De ce côté, je fais un peu comme ces journalistes sur Twitter qui utilisent le microblogue comme carnet de notes. Andy Carvin est mon exemple préféré. Il tweete plus vite que moi et ses tweets sont aussi utiles qu’un article de journal. Ma démarche est plus proche de la «lecture active» et du sens critique, mais c’est un peu la même idée. Dans mon cas, ça me permet même de remplacer un billet de blogue par une série de tweets.

L’avantage de la prise de notes en temps réel s’est dévoilé entre autres lors d’une présentation de Johannes Fabian, anthropologue émérite qui était à Montréal pendant une semaine bien remplie, le mois dernier. Je livebloguais sa première présentation, sur Twitter. En face de moi, il y avait deux anthropologues de Concordia (Maximilian Forte et Owen Wiltshire) que je connais entre autres comme blogueurs. Les deux prenaient des notes et l’un d’entre eux enregistrait la séance. Dans mes tweets, j’ai essayé de ne pas trop résumer ce que Fabian disait mais je prenais des notes sur mes propres réactions, je faisais part de mes observations de l’auditoire et je réfléchissais à des implications des idées énoncées. Après la présentation, Maximilian me demandait si j’allais bloguer là-dessus. J’ai pu lui dire en toute franchise que c’était déjà fait. Et Owen, un de mes anciens étudiants qui travaille maintenant sur la publication académique et le blogue, a maintenant accès à mes notes complètes, avec “timeline”.
Puissante méthode de prise de notes!

L’avantage de l’aspect public c’est premièrement que je peux avoir des «commentaires» en temps réel. J’en ai pas autant que j’aimerais, mais ça reste ce que je cherche, les commentaires. Le microbloguage me donne plus de commentaires que mon blogue principal, ici même sur WordPress. Facebook me donne plus de commentaires que l’un ou l’autre, mais c’est une autre histoire.

Dans certains cas, le livebloguage donne lieu à une véritable conversation parallèle. Mon exemple préféré, c’est probablement cette interaction que j’ai eue avec John Milles à la fin de la session d’Isabelle Lopez, lors de PodCamp Montréal (#pcmtl08). On parlait de culture d’Internet et je proposais qu’il y avait «une» culture d’Internet (comme on peut dire qu’il y a «une» culture chrétienne, disons). Milles, qui ne me savait pas anthropologue, me fait alors un tweet à propos de la notion classique de culture pour les anthropologues (monolithique, spécifiée dans l’espace, intemporelle…). J’ai alors pu le diriger vers la «crise de la représentation» en anthropologie depuis 1986 avec Writing Culture de Clifford et Marcus. Il m’a par la suite envoyé des références de la littérature juridique.

Bien sûr, c’est l’idée du “backchannel” appliqué au ‘Net. Ça fonctionne de façon très efficace pour des événements comme SXSW et BarCamp puisque tout le monde tweete en même temps. Mais ça peut fonctionner pour d’autres événements, si la pratique devient plus commune.

More on this later.”

Je crois que le bloguage en temps réel lors d’événements augmente la visibilité de l’événement lui-même. Ça marcherait mieux si je mettais des “hashtags” à chaque tweet. (Les “hashtags” sont des étiquettes textuelles précédées de la notation ‘#’, qui permettent d’identifier des «messages»). Le problème, c’est que c’est pas vraiment pratique de taper des hashtags continuellement, du moins sur un iPod touch. De toutes façons, ce type de redondance semble peu utile.

More on this later.”

Évidemment, le fait de microbloguer autant augmente un peu ma propre visibilité. Ces temps-ci, je commence à penser à des façons de me «vendre». C’est un peu difficile pour moi parce que j’ai pas l’habitude de me vendre et que je vois l’humilité comme une vertu. Mais ça semble nécessaire et je me cherche des moyens de me vendre tout en restant moi-même. Twitter me permet de me mettre en valeur dans un contexte qui rend cette pratique tout à fait appropriée (selon moi).

D’ailleurs, j’ai commencé à utiliser Twitter comme méthode de réseautage, pendant que j’étais à Austin. C’était quelques jours avant SXSW et je voulais me faire connaître localement. D’ailleurs, je conserve certaines choses de cette époque, y compris des contacts sur Twitter.

Ma méthode était toute simple: je me suis mis à «suivre» tous ceux qui suivaient @BarCampAustin. Ça faisait un bon paquet et ça me permettait de voir ce qui se passait. D’ailleurs, ça m’a permis d’aller observer des événements organisés par du monde de SXSW comme Gary Vaynerchuk et Scott Beale. Pour un ethnographe, y’a rien comme voir Kevin Rose avec son «entourage» ou d’apprendre que Dr. Tiki est d’origine lavalloise. 😉

Dans les “features” du microbloguage que je trouve particulièrement intéressantes, il y a les notations en ‘@’ et en ‘#’. Ni l’une, ni l’autre n’est si pratique sur un iPod touch, du moins avec les applis qu’on a. Mais le concept de base est très intéressant. Le ‘@’ est un peu l’équivalent du ping ou trackback, pouvant servir à attirer l’attention de quelqu’un d’autre (cette notation permet les réponses directes à des messages). C’est assez puissant comme principe et ça aide beaucoup dans le livebloguage (Muriel Ide et Martin Lessard ont utilisé cette méthode pour me contacter pendant WebCom/-Camp).

More on this later.”

D’après moi, avec des geeks, cette pratique du microblogue d’événement s’intensifie. Il prend même une place prépondérante, donnant au microblogue ce statut que les journalistes ont tant de difficulté à saisir. Lorsqu’il se passe quelque-chose, le microblogue est là pour couvrir l’événement.

Ce qui m’amène à ce “later“. Tout simple, dans le fond. Des instances de microblogues pour des événements. Surtout pour des événements préparés à l’avance, mais ça peut être une structure ad hoc à la Ushahidi d’Erik Hersman.

Laconica d’Evan Prodromou est tout désigné pour remplir la fonction à laquelle je pense mais ça peut être sur n’importe quelle plateforme. J’aime bien, qui est la plus grande instance Laconica. Par contre, j’utilise plus facilement Twitter, entre autres parce qu’il y a des clients Twitter pour l’iPod touch (y compris avec localisation).

Imaginons une (anti-)conférence à la PodCamp. Le même principe s’applique aux événements en-ligne (du genre “WebConference”) mais les rencontres face-à-face ont justement des avantages grâce au microbloguage. Surtout si on pense à la “serendipity”, à l’utilisation de plusieurs canaux de communication (cognitivement moins coûteuse dans un contexte de coprésence), à la facilité des conversations en petits groupes et au «langage non-verbal».

Donc, chaque événement a une instance de microblogue. Ça coûte pratiquement rien à gérer et ça peut vraiment ajouter de la valeur à l’événement.

Chaque personne inscrite à l’événement a un compte de microblogue qui est spécifique à l’instance de cet événement (ou peut utiliser un compte Laconica d’une autre instance et s’inscrire sur la nouvelle instance). Par défaut, tout le monde «suit» tout le monde (tout le monde est incrit pour voir tous les messages). Sur chaque “nametag” de la conférence, l’identifiant de la personne apparaît. Chaque présentateur est aussi lié à son identifiant. Le profil de chaque utilisateur peut être calqué sur un autre profil ou créé spécifiquement pour l’événement. Les portraits photos sont privilégiés, mais les avatars sont aussi permis. Tout ce qui est envoyé à travers l’instance est archivé et catalogué. S’il y a des façons de spécifier des positions dans l’espace, de façon précise (peut-être même avec une RFID qu’on peut désactiver), ce positionnement est inscrit dans l’instance. Comme ça, on peut se retrouver plus facilement pour discuter en semi-privé. D’ailleurs, ça serait facile d’inclure une façon de prendre des rendez-vous ou de noter des détails de conversations, pour se remémorer le tout plus tard. De belles intégrations possibles avec Google Calendar, par exemple.

Comme la liste des membres de l’instance est limitée, on peut avoir une appli qui facilite les notations ‘@’. Recherche «incrémentale», carnet d’adresse, auto-complétion… Les @ des présentateurs sont sous-entendus lors des présentations, on n’a pas à taper leurs noms au complet pour les citer. Dans le cas de conversations à plusieurs, ça devient légèrement compliqué, mais on peut quand même avoir une liste courte si c’est un panel ou d’autres méthodes si c’est plus large. D’ailleurs, les modérateurs pourraient utiliser ça pour faire la liste d’attente des interventions. (Ça, c’est du bonbon! J’imagine ce que ça donnerait à L’Université autrement!)

Comme Evan Prodromou en parlait lors de PodCamp Montréal, il y a toute la question du “microcasting” qui prend de l’ampleur. Avec une instance de microblogue liée à un événement, on pourrait avoir de la distribution de fichiers à l’interne. Fichiers de présentation (Powerpoint ou autre), fichiers médias, liens, etc. Les présentateurs peuvent préparer le tout à l’avance et envoyer leurs trucs au moment opportun. À la rigueur, ça peut même remplacer certaines utilisations de Powerpoint!

Plutôt que de devoir taper des hashtags d’événements (#pcmtl08), on n’a qu’à envoyer ses messages sur l’instance spécifique. Ceux qui ne participent pas à l’événement ne sont pas inondés de messages inopportuns. Nul besoin d’arrêter de suivre quelqu’un qui participe à un tel événement (comme ç’a été le cas avec #pcmtl08).

Une fois l’événement terminé, on peut faire ce qu’on veut avec l’instance. On peut y revenir, par exemple pour consulter la liste complète des participants. On peut retravailler ses notes pour les transformer en billets et même rapports. Ou on peut tout mettre ça de côté.

Pour le reste, ça serait comme l’utilisation de Twitter lors de SXSWi (y compris le cas Lacy, que je trouve fascinant) ou autre événement geek typique. Dans certains cas, les gens envoient les tweets directement sur des écrans autour des présentateurs.

Avec une instance spécifique, les choses sont plus simple à gérer. En plus, peu de risques de voir l’instance tomber en panne, comme c’était souvent le cas avec Twitter, pendant une assez longue période.

C’est une série d’idées en l’air et je tiens pas au détail spécifique. Mais je crois qu’il y a un besoin réel et que ça aide à mettre plusieurs choses sur une même plateforme. D’ailleurs, j’y avais pas trop pensé mais ça peut avoir des effets intéressants pour la gestion de conférences, pour des rencontres en-ligne, pour la couverture médiatique d’événements d’actualités, etc. Certains pourraient même penser à des modèles d’affaire qui incluent le microblogue comme valeur ajoutée. (Différents types de comptes, possibilité d’assister gratuitement à des conférences sans compte sur l’instance…)

Qu’en pensez-vous?

Crazy App Idea: Happy Meter

I keep getting ideas for apps I’d like to see on Apple’s App Store for iPod touch and iPhone. This one may sound a bit weird but I think it could be fun. An app where you can record your mood and optionally broadcast it to friends. It could become rather sophisticated, actually. And I think it can have interesting consequences.

The idea mostly comes from Philippe Lemay, a psychologist friend of mine and fellow PDA fan. Haven’t talked to him in a while but I was just thinking about something he did, a number of years ago (in the mid-1990s). As part of an academic project, Philippe helped develop a PDA-based research program whereby subjects would record different things about their state of mind at intervals during the day. Apart from the neatness of the data gathering technique, this whole concept stayed with me. As a non-psychologist, I personally get the strong impression that recording your moods frequently during the day can actually be a very useful thing to do in terms of mental health.

And I really like the PDA angle. Since I think of the App Store as transforming Apple’s touch devices into full-fledged PDAs, the connection is rather strong between Philippe’s work at that time and the current state of App Store development.

Since that project of Philippe’s, a number of things have been going on which might help refine the “happy meter” concept.

One is that “lifecasting” became rather big, especially among certain groups of Netizens (typically younger people, but also many members of geek culture). Though the lifecasting concept applies mostly to video streams, there are connections with many other trends in online culture. The connection with vidcasting specifically (and podcasting generally) is rather obvious. But there are other connections. For instance, with mo-, photo-, or microblogging. Or even with all the “mood” apps on Facebook.

Speaking of Facebook as a platform, I think it meshes especially well with touch devices.

So, “happy meter” could be part of a broader app which does other things: updating Facebook status, posting tweets, broadcasting location, sending personal blogposts, listing scores in a Brain Age type game, etc.

Yet I think the “happy meter” could be useful on its own, as a way to track your own mood. “Turns out, my mood was improving pretty quickly on that day.” “Sounds like I didn’t let things affect me too much despite all sorts of things I was going through.”

As a mood-tracker, the “happy meter” should be extremely efficient. Because it’s easy, I’m thinking of sliders. One main slider for general mood and different sliders for different moods and emotions. It would also be possible to extend the “entry form” on occasion, when the user wants to record more data about their mental state.

Of course, everything would be save automatically and “sent to the cloud” on occasion. There could be a way to selectively broadcast some slider values. The app could conceivably send reminders to the user to update their mood at regular intervals. It could even serve as a “break reminder” feature. Though there are limitations on OSX iPhone in terms of interapplication communication, it’d be even neater if the app were able to record other things happening on the touch device at the same time, such as music which is playing or some apps which have been used.

Now, very obviously, there are lots of privacy issues involved. But what social networking services have taught us is that users can have pretty sophisticated notions of privacy management, if they’re given the chance. For instance, adept Facebook users may seem to indiscrimately post just about everything about themselves but are often very clear about what they want to “let out,” in context. So, clearly, every type of broadcasting should be controlled by the user. No opt-out here.

I know this all sounds crazy. And it all might be a very bad idea. But the thing about letting my mind wander is that it helps me remain happy.

Yet Another App Store Post

More notes on the App Store.

Diverse Issues

  • Several apps based on Web services with user account required.
  • Facilitate account creation? (OpenID-like, or “business card”)
  • Some apps send user to webpage for account creation.
  • Captcha during account creation, sometimes with Flash-based audio option.
  • Location-based (geo- features): keep having to allow, no setting on imprecision.
  • Audio-in required in Shazam
  • Not spelled out that Pandora Radio doesn’t work outside United States
  • Sync Facebook events?
  • App installation stops audio?
  • AOL Radio glitching at normal volume?
  • Molecules a bit kludgy


  • No demos????
  • Bunch of “standalone web apps” (not that innovative).
  • Crashes occasionally
  • No Montreal in UrbanSpoon? (Because of fear of language, it seems)
  • No Canada in ZipCodes
  • “Waadt” for “Vaud” in ZIPCodes
  • SMS required in Loopt
  • Accents on Facebook


  • Podcatching
  • Text entry
  • Offline-storage
  • Contacts and calendar integration (e.g. Facebook)
  • Wireless sync
  • Presentation remote
  • Brewing software
  • Obvious features and support (copy-paste, Flash, Background)

Paid Apps I’d Really Like to Try

Requirements Leaving ‘Touch in the Cold

  • Audio input
  • Location
  • Photos
  • SMS
  • Phone-based

My Subjective Assessment of Some Free Apps






Apple’s App Store for OSX iPhone Devices

Though it hasn’t been announced on its website, Apple’s App Store for OSX iPhone applications is now online. In fact, enterprising iPhone users can allegedly upgrade their phone’s firmware to 2.0 in order to take advantage of this online software shop. As an iPod touch user, I have no such luxury. As of this moment, the firmware upgrade for iPod touch hasn’t been released. Since that upgrade will be free for iPhone and paid for iPod touch, the discrepancy isn’t surprising.

With those third-party applications, my ‘touch will become more of a PDA and the iPhone will become more of a smartphone.

Still, I was able to access the App Store using iTunes 7.7 (which I downloaded directly from Apple’s iTunes website since it wasn’t showing up in Apple Software Update). Adding the “Applications” item in the left-hand sidebar (available through the “General” tab in iTunes Preferences), I can see a list of applications already downloaded in iTunes (i.e., nothing at first launch). At the bottom of that page, there’s a link to get more applications which leads to the App Store.  There, I can browse applications, get free apps, or buy some of the paid ones (using the payment information stored in my iTunes account). Prices are the same in USD and CAD (since they are pretty much on par, it all makes sense). Searching and browsing for apps follows all the same conventions as with music, movies, podcasts, or iPod games. Application pages appear in searches for application names (say, “Trism“).

I went through a number of apps and eventually downloaded 28 free ones. I also noted a number of apps I would like to try, including Trism, Units, Things, Outliner, OmniFocus, Steps (one of the rare apps available in French), iCalorie, and one of the multiple Sudoku apps. However, I can’t put apps on a wishlist and demos aren’t available directly through iTunes (I’m assuming they’re available from the iPhone or iPod touch).

I’m actually looking forward to trying out all of these apps. I don’t tend to be an early adopter but this is one case for quick adoption, especially with free apps. I guess a small part of this is that, since Apple has sorted through these apps, I’m assuming none of them contains any malware. Not that I ever fully trust an organization or individual, but my level of trust is higher with the App Store than with, say, the usual software download site (,,, And I trust these download sites much more than the developer sites I find through Web searches.

One thing I notice very quickly is how small many of those apps were. After downloading 28 apps, my “Mobile Applications” folder is 31MB. Of course, many PDA apps were typically under 100KB, but given the size of OSX iPhone devices, I’m glad to notice that I can probably fit that I can probably fit a lot of applications in less than 1GB, leaving more room for podcasts, music, and pictures. On the other hand, filesizes are apparently not listed in the “Applications” section on iTunes (they’re specified on the individual apps’ pages).

Overall, there’s a number of obvious apps, many of which are PDA classic: to do lists, phrasebooks, clocks and timers, calculators (including tips calculators), converters, trackers, weather forecasts, and solitaire or other casual games (like sudoku). No surprise with any of these and I’ll probably use many of them. Typically, these can be difficult to select because developers have had very similar ideas but the apps have slightly different features. Typically, with those apps, free wins over extensive feature lists, even for very cheap software.

Speaking of price, I notice that AppEngines is selling 43 different Public Domain books as separate apps for 1$ each. Now, there’s nothing wrong with making money off Public Domain material (after all, there wouldn’t be a Disney Company without Public Domain works). But it seems strange to me that someone would nickel-and-dime readers by charging for access to individual Public Domain titles. Sure, a standalone app is convenient. But a good electronic book reader should probably be more general than book-specific. Not really because of size constraints and such. But because books are easily conceived as part of a library (or bookshelf), instead of being scattered on a handheld device. The BookZ Text Reader seems more relevant, in this case, and it’s compatible with the Project Gutenberg files. Charging 2$ for that text reader seems perfectly legitimate. For its part, Fictionwise has released a free eReader app for use with its proprietary format. Though it won’t transform OSX iPhone devices into a Kindle killer, this eReader app does seem to at least transfer books through WiFi. Since these books are copyrighted ones, the app can be a nice example of a convenient content marketplace.

I’m a bit surprised that the educational software section of the App Store isn’t more elaborate. It does contain 45 separate apps but several of those are language-specific versions of language tools or apps listed in other categories which happen to have some connection to learning. If it were me, I’d classify language tools in a separate category or subcategory and I might more obvious how different educational apps are classified. On the other hand, I’m quite surprised that Molecules isn’t listed in this educational section.

The reason I care so much is that I see touch devices generally as an important part of the future of education. With iPod touches being bundled with Mac sales in the current “Back-to-School” special and with the obvious interest of different people in putting touch devices in the hands of learners and teachers, I would have expected a slew of educational apps. Not to mention that educational apps have long populated lists of software offerings since the fondly remembered Hypercard days to PDAs and smartphones.

Among the interesting educational apps is Faber Acoustical‘s SignalScope. At 25$, it’s somewhat expensive for an OSX iPhone app, but it’s much less expensive than some equivalent apps on other platforms used to be. It’s also one of the more creative apps I’ve seen in the Store. Unfortunately, for apparently obvious reasons (the iPod touch has no embedded audio in), it’s only available on the iPhone.

Speaking of iPhone-only software… There’s already a way to get audio on the iPod touch using a third-party adapter. I understand that Apple isn’t supporting it officially but I wonder if the iPhone-only tag will prevent people from using it. Small point for most people, I guess. But it’d be really nice if I could use my ‘touch as a voice recorder. Would make for a great fieldwork tool.

One thing I wish were available on the App Store is an alternative mode for text entry. Though I’m already getting decent performance from the default virtual keyboard on my ‘touch, I still wish I had Dasher, MessagEase or even Graffiti.

Among the apps I’ve browsed, I see a number of things which could be described as “standalone versions of Web apps.” There’s already a good number of Web apps compatible or even customized for OSX iPhone devices. The standalone versions can be useful, in part because they can be used offline (great for WiFi-less situations, on the iPod touch). But these “standaloned Web apps” also don’t seem to really take full advantage of Apple’s Cocoa Touch. In the perception of value, I’d say that “standaloned Web apps” rate fairly low, especially since most Web apps are free to use (unless tied with an account on a Web service).

I was also surprised to see that a number of apps which are basically simple jokes are put for sale on the App Store. I was amused to see an OSX iPhone version of Freeverse’s classic “Jared, The Butcher of Songs.” But I’m puzzled by the fact that Hottrix is selling its iBeer app for 3$. Sure, it’s just 3$. But I don’t see the app providing with as much pleasure as a single taster of a craft beer. Not to mention that the beer itself looks (by colour, foam, and carbonation) like a bland pilsner and not like a flavourful beer.

Overall, I’d say the Store is well-made. Again, the same principles are used as for the iTunes Store generally. All application pages have screenshots and some of these screenshots give an excellent idea of what the application does, while other screenshots are surprisingly difficult to understand. Browsing the Store, I noticed how important icons seemed to be in terms of catching my attention. Some application developers did a great job at the textual description of their applications, also catching my attention. But others use “marketingspeak” to brag about their product, which has the effect of making the app more difficult to grasp. Given the number of apps already listed and the simplicity of the classification, such details become quite important. Almost (but not nearly as much) as price, in terms of making an app appealing.

It seems pretty clear to me (and to others, including some free market advocates), that price is an important issue. This was obvious to many of us for a while. But the opening of the App Store makes this issue very obvious.

For instance, regardless of his previous work, CNET journalist Don Reisinger is probably on to something when he argues, in essence, that the free apps may outweigh the benefits of the paid apps, on Apple’s App Store. Even though Apple allegedly coaxed developers into charging for their apps, the fact of the matter is that the App Store clearly shows that no-cost software can be a competitive advantage in the marketplace. The same advantage is obvious in many contexts, including in music. But, as a closed environment, the App Store could serve as an efficient case study in “competing with free.” One thing to keep in mind, as I keep saying, is that there are multiple types of no-cost offerings. In the software world (including on the App Store), there’s a large number of examples of successful applications which incurred no purchase on the users’ part. Yes, sometimes you need a bit of imagination to build a business model on top of no-cost software. But I think the commercial ventures enabled by these “alternative” business models are more diverse than people seem to assume.

One thing I noticed in terms of application pricing on the App Store is that there either seems to be a number of sweet spots or pricing schemes come from a force of habit. Sure, Apple only has a finite list of “tiers” for amounts which can be charged for a given app (with preset currency conversions). But I think that some tiers have been used more than others. For instance, 10$ seems fairly common as a threshold between truly inexpensive apps and a category similar to “shareware.” Some apps are actually as expensive as the desktop versions, though it seems that the most expensive app so far is under 100$.

One thing to note is that several developers of those early App Store products have been involved in Mac development for a while (the Omni Group being an obvious example) but there are also several organizations which seem to be entering Cocoa development for the first time. This could be a bigger halo effect in terms of Mac sales than the original iPod or the iPhone. Profit made through OSX iPhone apps (either through software cost, through services, or even through other monetization schemes) could lead them to develop software for OSX Leopard. At least, they already made an investment in the development platform.

It’ll be interesting to observe what happens with software pricing in relation to the “apparent hand” of a constrained market.

But I’m less interested in this market than in the actual apps. When can I install the “iPhone 2.0” firmware on my iPod touch? Is it now?

Note-Taking on OSX iPhone

Attended Dan Dennett’s “From Animal to Person : How Culture Makes Up our Minds” talk, yesterday. An event hosted by UQAM’s Cognitive Science Institute. Should blog about this pretty soon. It was entertaining and some parts were fairly stimulating. But what surprised me the most had nothing to do with the talk: I was able to take notes efficiently using the onscreen keyboard on my iPod touch (my ‘touch).

As I blogged yesterday, in French, it took me a while to realize that switching keyboard language on the ‘touch also changed the dictionary used for text prediction. Very sensical but I hadn’t realized it. Writing in English with French dictionary predictions was rather painful. I basically had to click bypass the dictionary predictions on most words. Even “to” was transformed into “go” by the predictive keyboard, and I didn’t necessarily notice all the substitutions done. Really, it was a frustrating experience.

It may seem weird that it would take me a while to realize that I could get an English predictive dictionary in a French interface. One reason for the delay is that I expect some degree of awkwardness in some software features, even with some Apple products. Another reason is that I wasn’t using my ‘touch for much text entry, as I’m pretty much waiting for OSX iPhone 2.0 which should bring me alternative text entry methods such as Graffiti, MessagEase and, one can dream, Dasher. If these sound like excuses for my inattention and absent-mindedness, so be it. 😀

At any rate, I did eventually find out that I could switch back and forth between French and English dictionaries for predictive text entry on my ‘touch’s onscreen keyboard. And I’ve been entering a bit of text through this method, especially answers to a few emails.

But, last night, I thought I’d give my ‘touch a try as a note-taking device. I’ve been using PDAs for a number of years and note-taking has been a major component of my PDA usage pattern. In fact, my taking notes on a PDA has been so conspicuous that some people seem to associate me quite directly with this. It may even have helped garner a gadget-freak reputation, even though my attitude toward gadgets tends to be quite distinct from the gadget-freak pattern.

For perhaps obvious reasons, I’ve typically been able to train myself to efficiently use handheld text entry methods. On my NewtonOS MessagePad 130, I initially “got pretty good” at using the default handwriting recognition. This surprised a lot of people because human beings usually have a very hard deciphering my handwriting. Still on the Newton, switching to Graffiti, I became rather proficient at entering text using this shorthand method. On PalmOS devices (HandSpring Visor and a series of Sony Clié devices), I was usually doubling on Graffiti and MessagEase. In all of these cases, I was typically able to take rather extensive notes during different types of oral presentations or simply when I thought about something. Though I mostly used paper to take notes during classes I’ve attended during most of my academic coursework, PDA text entry was usually efficient enough that I could write down some key things in realtime. In fact, I’ve used PDAs rather extensively to take notes during ethnographic field research.

So, note taking was one of the intended uses for my iPod touch. But, again, I thought I would have to wait for text entry alternatives to the default keyboard before I could do it efficiently. So that’s why I was so surprised, yesterday, when I found out that I was able to efficiently take notes during Dennett’s talk using only the default OSX iPhone onscreen keyboard.

The key, here, is pretty much what someone at Apple was describing during some keynote session (might have been the “iPhone Roadmap” event): you need to trust the predictions. Yes, it sounds pretty “touchy-feely” (we’re talking about “touch devices,” after all 😉 ). But, well, it does work better than you would expect.

The difference is even more striking for me because I really was “fighting” the predictions. I couldn’t trust them because most of them were in the wrong language. But, last night, I noticed how surprisingly accurate the predictions could be, even with a large number of characters being mistyped. Part of it has to do with the proximity part of the algorithm. If I type “xartion,” the algorithm guesses that I’m trying to type “cartoon” because ‘x’ is close to ‘c’ and ‘i’ is close to ‘o’ (not an example from last night but one I just tried). The more confident you are that the onscreen keyboard will accurately predict what you’re trying to type, the more comfortably you can enter text.  The more comfortable you are at entering text, the more efficient you become at typing, which begins a feedback loop.

Because I didn’t care that specifically about the content of Dennett’s talk, it was an excellent occasion to practise entering text on my ‘touch. The stakes of “capturing” text were fairly low. It almost became a game. When you add characters to a string which is bringing up the appropriate suggestion and delete those extra characters, the suggestion is lost. In other words, using the example above, if I type “xartion,” I get “cartoon” as a suggestion and simply need to type a space or any non-alphabetic character to accept that suggestion. But if I go on typing “xartionu” and go back to delete the ‘u,’ the “cartoon” suggestion disappears. So I was playing a kind of game with the ‘touch as I was typing relatively long strings and trying to avoid extra characters. I lost a few accurate suggestions and had to retype these, but the more I trusted the predictive algorithm, the less frequently did I have to retype.

During a 90 minute talk, I entered about 500 words. While it may not sound like much, I would say that it captured the gist of what I was trying to write down. I don’t think I would have written down much more if I had been writing on paper. Some of these words were the same as the ones Dennett uttered but the bulk of those notes were my own thoughts on what Dennett was saying. So there were different cognitive processes going on at the same time, which greatly slows down each specific process. I would still say that I was able to follow the talk rather closely and that my notes are pretty much appropriate for the task.

Now, I still have some issues with entering text using the ‘touch’s onscreen keyboard.

  • While it makes sense to make it the default that all suggestions are accepted, there could be an easier way to refuse suggestions that tapping the box where that suggestion appears.
  • It might also be quite neat (though probably inefficient) if the original characters typed by the user were somehow kept in memory. That way, one could correct inaccurate predictions using the original string.
  • The keyboard is both very small for fingers and quite big for the screen.
  • Switching between alphabetic characters and numbers is somewhat inefficient.
  • While predictions have some of the same effect, the lack of a “spell as you type” feature decreases the assurance in avoiding typos.
  • Dictionary-based predictions are still inefficient in bilingual writing.
  • The lack of copy-paste changes a lot of things about text entry.
  • There’s basically no “command” or “macro” available during text entry.
  • As a fan of outliners, I’m missing the possibility to structure my notes directly as I enter them.
  • A voice recorder could do wonders in conjunction with text entry.
  • I really just wish Dasher were available on OSX iPhone.

All told, taking notes on the iPod touch is more efficient than I thought it’d be but less pleasant than I wish it can become.

Visualizing Touch Devices in Education

Took me a while before I watched this concept video about iPhone use on campus.

Connected: The Movie – Abilene Christian University

Sure, it’s a bit campy. Sure, some features aren’t available on the iPhone yet. But the basic concepts are pretty much what I had in mind.

Among things I like in the video:

  • The very notion of student empowerment runs at the centre of it.
  • Many of the class-related applications presented show an interest in the constructivist dimensions of learning.
  • Material is made available before class. Face-to-face time is for engaging in the material, not rehashing it.
  • The technology is presented as a way to ease the bureaucratic aspects of university life, relieving a burden on students (and, presumably, on everyone else involved).
  • The “iPhone as ID” concept is simple yet powerful, in context.
  • Social networks (namely Facebook and MySpace, in the video) are embedded in the campus experience.
  • Blended learning (called “hybrid” in the video) is conceived as an option, not as an obligation.
  • Use of the technology is specifically perceived as going beyond geek culture.
  • The scenarios (use cases) are quite realistic in terms of typical campus life in the United States.
  • While “getting an iPhone” is mentioned as a perk, it’s perfectly possible to imagine technology as a levelling factor with educational institutions, lowering some costs while raising the bar for pedagogical standards.
  • The shift from “eLearning” to “mLearning” is rather obvious.
  • ACU already does iTunes U.
  • The video is released under a Creative Commons license.

Of course, there are many directions things can go, from here. Not all of them are in line with the ACU dream scenario. But I’m quite hope judging from some apparently random facts: that Apple may sell iPhones through universities, that Apple has plans for iPhone use on campuses,  that many of the “enterprise features” of iPhone 2.0 could work in institutions of higher education, that the Steve Jobs keynote made several mentions of education, that Apple bundles iPod touch with Macs, that the OLPC XOXO is now conceived more as a touch handheld than as a laptop, that (although delayed) Google’s Android platform can participate in the same usage scenarios, and that browser-based computing apparently has a bright future.