Tag Archives: post-game analysis

Nailed It! Keyboard-Less OLPC XO (Update)

It’s a strange feeling that I get fairly frequently. I dream up some tech “thing” (hardward device, software tool, service) and it’s unveiled shortly thereafter. At the risk of sounding boastful, it feels as if I have my pulse on the “industry.”

Of course, there are other explanations. One is that I dream up so many things that some of them are bound to come through at some point. Another is that I may have internalized some information about those products ready to be unveiled from some source and that I forget that I got this information. Or maybe what I’m dreaming up is so obvious that just everybody predicted it.

Still, it’s a strange feeling. I feel prescient.

Latest case in point, the OLPC’s XOXO (XO-2), will be keyboard-less, just as I dreamt about on another blog and just as I described here, yesterday. As could be expected, some people are already expressing negative opinions about the keyboard-less design. Maybe they’re just surprised. But I can’t help but think that designing the device without a hardware keyboard is an important step toward radically creative thinking. Several aspects of the XO-1 were very innovative and could be described as “creative solutions to important problems.” But the shift to a keyboard-free device is closer to “creating a new device category.” Of course I’m biased but I do think this new device category can have game-changing implications. The fact that the device is much smaller and more specifically designed as an eBook also goes with this “new device category” idea. At the risk of belabouring the point, the XOXO is almost exactly what I had in mind last night as “handheld for the rest of us.”

I’m also glad that this radical shift in design explicitly relates to cultural awareness. What I mean is, the OLPC team is actually saying that the double-screen will be used for diverse (on-screen) “keyboards.” If I hadn’t thought of the same thing myself, I would call it “genius!” 🙂

Now, to go back to the notion of feeling eerily prescient. I can wash the feeling away by myself. I’ve written a number of things about possible features for the OLPC or other devices and the lack of keyboard seems to be the only one which stuck. In fact, although I did think about a Nintendo-like dual-screen system at several points, I didn’t write it down as a prediction or even a part of my wishlist.

Keyboard-less devices are rather common, these days. Apart from the Nintendo DS and DS Lite that people are using as a point of comparison for the XOXO, there are several (multi-)touch based devices out there which may have served as inspiration for both the OLPC redesign and my own dream. In fact, some rumours seem to indicate that Apple might release a dual-screen portable at some point, maybe with double-sided panels. I, for one, would say that such a design would make the long-rumoured Apple tablet much more practical. In other words: I wasn’t prescient, in the OLPC case, I just dreamt up what was the most logical next step.

Also, it’s possible that I read or heard something which made me think specifically of a keyboard-less OLPC. I kind of doubt it and I don’t really want to look for such an occurrence, but now that I know that it was already planned, I admit that I may have seen some mention of the keyboard-less design.

[Edit, May 21, 1:20 a.m.: Apparently, the International Herald Tribune had already published a preview of the device by Friday, May 16. I’m pretty sure I had seen nothing of that IHT preview and I really don’t think I was able to see any description of a dual-screen XO by the time I posted my blog entry and other comments about a keyboard-less XO. But the fact that it was, somehow, in the open makes me more suspicious of my own intuitions.]


Game, Drama, Fashion Show, Media Event?

Austin, my current hometown, was host last night to the kind of event which gets national coverage. This time, 43,436 people tried to attend the event but only a hundred of them got selected. There were also 400 tickets for around 18,000 UT students who had entered the lottery.

Contrary to what one might guess, the event was not about Longhorn Football. Although, one of the protagonists in last night’s event, a basketball player, did visit UT’s famous team.

The “post-game analysis” makes it sound like a match between two sports teams.

Interestingly enough, it’s a mixed sport, making it easy for journalists to use pronouns to distinguish players in the two teams. One source described the night’s event as possible end game for the team led by a woman:

After losing a string of contests to [him] over the last several weeks, she is running neck-and-neck with him in Texas, according to some polls, a state in which she previously had a commanding lead.

One might think it was a fashion show:

the gold piping on her raised black collar and pockets gave her a martial, commander-in-chief look (the very model of a modern major general)

But I also get the impression that it was a theater premiere, with one source describing one actor’s “classic ‘I-feel-your-pain’ finale” meant to go to watchers’ “heads and hearts.”

In the end, the event was mostly “media event.” By the media, for the media, of the media.

Most likely, it won’t change the dynamic of this race, though the true effect of it will be determined by the media coverage around it: Should it get replayed over and over on television, it just may have an impact on this race and could stand out as the debate’s most striking moment.

So, I’m a bit puzzled by the whole thing.